If the program does need to be installed, WineBottler can handle the installation process, as for me i will test this on the codec file just like below, and then i will set the System version to be “7”, and i will press “Install”ġ0.
You’ll have the best success with portable apps that don’t need to be installed. If the EXE file is a standalone app, select “This is an actual app, copy it to the App Bundle.”
WineBottler does not support 64-bit EXE files,Select whether the EXE is an installer or the complete app. If the EXE file is used to install a program, select “This is an installer, execute it.” Note: If you have the option, choose the 32-bit version of the EXE file you want to run. Click “select File” and browse for your EXE file. Select the EXE file that you are trying to run on your Mac.
If you can’t find your EXE file in the Download list, you can create your own wrapper in the Advanced tab, just click “Avanced”, and select your Exe file.ĩ. Just run the app that is created after downloading the proper files, and you should be able to run the program.Ĩ. Simply select the app and “WineBottler” will download and install it for you, If you can find your app here, you are pretty much done. Look for your app in the Download list. If you are trying to use a popular EXE file, there may be a premade wrapper that you can use. Spectre existed for the ST, and I used it back in the day, but w.o a dongle it would not boot, and ShapeShifter would work as a disk image (may have been a crack?).7.
I selected UAE->Shapeshifter to see how compatible that emulator was with legacy Mac hardware, under such extreme conditions, as it added a layer of complexity, and UAE was pretty much the only other 68K emu that had software mac emus. My general reason was to test endian changing emulation performance. Suffice to say, it was rather.unresponsive (iMac G4 'lamp' model running 10.3), but it did work. or Stop the Madness, as I used to use those, too. I had a fun experiment once running a set of four nested emulators (over the host OS): OSX -> VPC (W98 or XP) -> UAE -> ShapeShifter -> IIe (a M68K //e emulator that I also used to run on my 68030/40 Powerooks) or may have been ][ in a Mac. System 6) inside Sheepshaver running OS9. If need be, you can always run an emulator for earlier MacOS (e.g.
These used to be a lot of early mac emulators though, such as vMac. I believe that it will run System 7 and above, perhaps System 7,5 and above, but IDK about anything earlier. I used to run Sheepshaver on 10.4 and 10.5, as I had to use a specific programme that was never ported to OSX, via 9.x. You can learn more about Sheepshaver here:Īnd I found the most complete and ready to run version of SheepShaver available if you google: "COI (Classic on Intel) v4.0.1 'Chubby Bunny'" and follow the link. In any event, merely coping files will work just as well in OS 9. SheepShaver runs Mac OS 9.0.4 for me and may work with System 7.1 but I have never tried it. I then return the micro-SD card to the Floppy EMU and boot up my SE/30 and have access to the newly copied files. When finished I "unmount" the HD20 file from Sheepshaver, and quit Sheepshaver, and then copy the HD20 file back to the USB-mounted micro-SD card and it overwrites the old file. By default, SheepShaver give you access to a mounted drive named "Unix" which is in actuality the Shared folder inside your Users folder in your Home folder, so you have immediate access to files downloaded from Macintosh Garden that you move to this folder on your Mojave Mac. those files I want to access on the HD20 when connected to my SE/30.
I then use SheepShaver to copy/paste etc. I then run SheepShaver and attach the HD20 file to it as a mountable drive. I them copy my "HD20" file from the Floppy EMU to my Mac Mini desktop, because I have found attempting the next few steps directly to the USB-mounted micro-SD card is unstable when I try to read/write to it directly from SheepShaver. I mount my micro-SD card from my Floppy EMU on my Mac Mini High Sierra.